⛏️ Miners Inn – Recruiting

Live from EVE ESI

Recruiting applications use the Applied date, or Added when that's blank

Corp

Weekly members Monday–Sunday, EVE time (UTC)

WeekGainedLeftNetCharacters at week end

Click a week to see who joined and left.

⏳ Applicants not in corp yet red = applied more than 2 days ago

ApplicantAppliedDays waitingAlt ofFlags

Add applicants

Exact in-game names. Ctrl+Enter checks and saves. Names already on the list are re-checked and keep their Added time.

Applies to every name in the box.

Saved applicants

AddedAppliedJoinedApplicantAlt ofAge (days)Current corp CorpsLast 12mStays < 30dLast player corpsFlags

Corp members

CharacterMainJoinedStatus

Yellow = no main set yet (counts as its own player). Setting a main also marks that main as its own main if it wasn't already.

Corp member list loading…

Setup check is everything deployed and connected correctly?

Member changes

Date (EVE time)ChangeCharacterMainTime in corp

Upcoming pulls loading…

Pulls and who mined them last 90 days · mining counts from the day the chunk arrives until the refinery's next chunk

Corp wallet loading…

Income and expenses

Transfers (withdrawals, moves between divisions, and anything whose reason mentions a loan) are kept separate, not counted as income or expenses. Any entry can be switched by hand.
PeriodIncomeExpensesNetTransfers inTransfers out

Breakdown

Click a group to see its journal types, and a type to see the individual entries.

Group / typeEntriesInOutNet

Corp stations loading…

Fuel soonest to run out first · Discord fuel alerts at 3 days, 24 hours and out of fuel / low power

StationSystemTypeFuel leftRuns out (EVE)StateServices / fuel bay

Upwell structures: ESI gives the time fuel runs out, not the number of blocks. Metenox magmatic gas and Ansiblex liquid ozone aren't in ESI, so only fuel blocks are tracked. POS towers: time left is worked out from the blocks in the fuel bay and the burn rate – 40 / 20 / 10 blocks an hour for large / medium / small by default; faction towers and sov discounts burn less, so set the real rate per tower.